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Battlefield HQ - News
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EA Clears Up Weapon Purchasing

Monday 24 March 2008 | Post a comment

After last week's rumor about EA using microtransactions in purchasing new weapons for Battlefield: Bad Company, the company took the time today to clear up the facts from fiction. Apparently all the rumors stemmed from pre-launch promotional weapon releases, such as the sniper rifle available for those who pre-ordered the title from Gamestop. However, EA has now made it clear that after release several of these weapons will be made available free of charge. The remaining few will be reserved for those purchasing the Gold Edition. Check out the full press statement below for more clarity on the subject.
""Battlefield: Bad Company will release five unique weapons free of charge through five different promotional programs prior to launch," the rep noted. "EA will again make these weapons available to players free of charge after launch, in case anyone missed the pre-launch promotions."

The other five weapons will be made available to players who purchase the Gold Edition of Battlefield: Bad Company, which will be released alongside the standard retail release this June. "For players who do not purchase the Gold Edition of the game, they can still buy the five weapons at a small individualized price per item," the representative continued."

Paying For Bad Company Weapons?

Friday 21 March 2008 | Post a comment

Just because you are shelling out $59.99 to pick up Battlefield: Bad Company doesn't guarantee you will have the best weapons in the game, at least according to rumors. Yes, talk is circulating that EA is planning to charge gamers separately to get their hands on a number of weapons in the upcoming beta test this week.

According to several sources, up to ten weapons are currently listed on the Xbox Live Marketplace with "Available For Purchase" tags alongside of them, apparently intended for the multiplayer aspect of the game. While microtransactions such as these are nothing new, they usually stay confined to skins and extra features - not actual items which alter game play. While all this may raise a few eyebrows, it is none the less pure speculation. I guess we will have to wait until next week to get the full scoop from those lucky enough to be participating in the beta.

Thanks Joystiq for the headsup.

Bad Company Release Date Announced

Friday 21 March 2008 | Post a comment

According to Shacknews, Xbox 360 and Playstation 3 players will be able to pick up a copy of Battlefield: Bad Company this coming June. Also more news on the March 25th Multiplayer Xbox Live Beta, as apparently you can also get a beta key by pre-ordering the title from retailer GameStop. Great news considering prior to today IGN subscribers had what appeared be a monopoly on the keys.
"We're really excited about this beta since it gives us a chance to let a wider audience play our new multiplayer game [mode], Gold Rush," said senior producer Karl-Magnus. "The feedback coming back from something like this is crucial for us as developers and will help us with the final changes and polish in the game."

Battlefield Bad Company Beta Kicks Off

Thursday 20 March 2008 | Post a comment

Today EA has announced it has begun accepting applications for open beta of Battlefield: Bad Company. The beta testing will begin on March 25th for XBOX 360, and users accepted will receive a key that they can use to unlock the game. More information on the beta can be found below along with a few new screenshots, and if you would like to submit your application, head on over to the Battlefield: Bad Company Beta Signup. Good luck everyone.

"Listen up soldiers... This is your chance to land yourself in the Battlefield: Bad Company multiplayer beta test. This beta will give players a chance to revisit the glory of the battlefield and enter an exciting mission to recapture the rewards of war and the agony of defeat. You will be able to battle through two new diverse maps, access new infantry kits and vehicles as well as experience the new tactical destruction in Battlefield: Bad Company that is aiming to change how first-person shooters are played.

In this beta you will be confronted with the new multiplayer mode for Battlefield: Bad Company, dubbed Gold Rush. This new mode will let defenders fighting and holding off attacking forces in a fight over gold stashed in crates strewn across many locations. This will add a new level of excitement and danger to any battlefield vet. From mountainous tundra to scorched deserts, pit your wits against wily opponents and line your pockets using a full array of state of the art vehicles and weapons. Level up and unlock the weapons and gadgets that suit your playing style, and earn awards and tags that will keep you coming back for more.

Attackers need to destroy gold crates, either by shooting the crates or by placing a special charge on them if they manage to get in close. For each set of crates they take, they'll get a boost to their reinforcements pool. If they destroy all the crates, they win the round and are set up for life!

Defenders need to kill off all the attackers' reinforcement reserves before they manage to open all the crates. Each set of crates destroyed will open up a new area on the map to fight over. To win the fight, they need to eliminate all the attackers, but then they'll begin a luxurious early retirement...until the next round begins!

In this Beta, players will be able to fight on two of the maps that will be available at launch. The first map, Ascension, puts you in the middle of intense close quarter fighting through the back yards of a mountaintop village, culminating in the twisting dark corridors of an imposing monastery. The second map, Oasis, pits you in the full vehicle arsenal unleashed in a flooded desert valley. Tanks, choppers and boats will be your main weapons as you work your way through battered city streets.

Click the shinny graphic below to submit your chance in being drafted for this highly anticipated beta!"


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BattleDirector 1.7 Released

Wednesday 19 March 2008 | Post a comment

A new version of BattleDirector was released today. Version 1.7 boasts plenty of new features as well as a slew of fixes. If you are unfamiliar with BattleDirector, it is a great little program for Battlefield 2 and Battlefield 2142 movie directors which allows filmmakers to go from BFR to AVI in a few simple steps. While I myself have no idea what that means, chances are if you are into Machinima you might appreciate the significance. For more information or to pick up the latest version head on over to the Sir Community Website.
"Exactly 1 year, 1 month, and 1 day after the last release of BattleDirector, we've got a new version ready for all you Battlefield filmmakers! Most importantly, it fixes the rampant crashes when viewing & rendering Battlerecorder files with the 1.4 patch for Battlefield 2142. Also, it adds support for the custom shaders used by the Project Reality and Forgotten Hope 2 modifications. There is also a small change to the filenames of camera track files for easier organization, so you may need to rename some existing camera tracks after updating.

The full changelog:
- Fixed crashes occurring with BF2142 version 1.40
- Added support for Project Reality and Forgotten Hope 2 custom launchers
- Added automatic detection of BF2 & BF2142 install locations
- Fixed a crash that occurred when Global.con was set to read-only
- BattleDirector now asks for administrator rights in Windows Vista
- Removed "Save Settings" button, settings are now saved automatically
- Camera track naming convention is now bfrname-trackname to match the default tracks Battlefield generates, you need to manually rename your existing camera tracks to this format if you want to use them with BattleDirector 1.7 "

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Battlefield Heroes Preview

Tuesday 4 March 2008 | Post a comment

Craving new details on Battlefield Heroes? Well you should check out Eurogamer, who recently posted a new preview of Battlefield Heroes which features plenty of newly announced game features. They reveal new details about the first two maps to be released in the beta, Olive Grove and Seaside Skirmish, plus plenty of developer commentary from figures like Senior Producer, Ben Cousins. Checkout Eurogamer for more.
"There's a lot of other stuff in there that will appeal to the FaceSpace generation: respawns occur every five seconds; there's no mini-map or friendly fire to worry about; holding "Q" brings up a 3x3 grid of emote shortcuts, so you can give someone a thumbs-up; weapons and abilities are lined up at the bottom of the screen so they sit above the number keys on your keyboard, making it obvious you need to hit "8" to heal; behind-the-scenes match-making offers "a fairly extensive way of matching up your skills and experience" with other players'; you can record and distribute videos of your bouts; and the basic game mode is simpler than ever."

Game Trailers interview Ben Cousins

Tuesday 4 March 2008 | Post a comment

Game Trailers have just interviewed Ben Cousins, who is the senior producer of the Battlefield Heroes series.

Cousins mentions that there are 3 classes in the game, and two armies. The army you play for is chosen when you create your account, and cannot be changed. Skills, Abilities, Levels and Experience are all built up as you play the game, or can be purchased.

Abilites such as "Speed Boost" affects a whole area, so not only does the speed boost affect you, but also the players around you.

He also mentions that he expects the game to be approximately 500mb at launch.

Head over to Game Trailers to watch the Video!

More Information on Battlefield Heroes

Tuesday 4 March 2008 | Post a comment

A recent presentation by Ben Cousins, the senior producer of Battlefield Heroes, has revealed more information on the aspects of the game.
You can read multiple reviews on the Presentation from sites such as ShackNews, IGN and GameSpy, but here's some of the information I noticed from the reviews I read.....

- Built in Demo recording from the ground level, which allows users to watch replays
- There isn't a Minimap
- Various stages of Betas- both open and closed (No items will be available for purchase during the betas)
- 2 maps are set to be availible at launch - One is called "Seaside Skirmish"
- Vehicles are easier to drive than those in BF2/ BF2142
- Pressing "Q" brings up a 3x3 grid of animations and actions, such as sticking up a thumb
- Each team starts off with 50 lives- the first to reach 0 looses
- The 50 lives doesn't mean 50 kills for the other team- capping flags gives your team a modifier, so 1 kill may equal 2 "lives"
- Most of your abilities have an effect on players around you as well
- There are no adverts in game- instead, these will be placed on the loading screens, and on the web portal

New Heroes Screenshots Added

Saturday 1 March 2008 | Post a comment

We have added five new screenshots from Battlefield Heroes. While they aren't in-game, they do give us a preview of the Royal and National Armies, and some great action shots that show the characters and their roles. For more be sure to checkout our Heroes Screenshots section.

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Battlefield Heroes Trailer Released

Thursday 28 February 2008 | Post a comment

Finally, what we have all been waiting for, live footage of Battlefield Heroes. The new trailer was posted today by GameHelper TV on YouTube, featuring game download information, a preview of the final website, developer comedy, and plenty of in-game action and carnage. While it doesn't list an official release date, it certainly puts to rest any doubts you may have had about how great this game really will be.

For more head on over to YouTube to watch the full trailer.

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How excited are you for the release of Battlefield Heroes?
Looks great, I can't wait!
Hey it is free, why not?
Not my cup of tea, I will probably pass
What is Battlefield Heroes again?

Total Votes: 30
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